Song first
Everything in a music video is timed to the track, so finish the song before planning shots. For High Note, a 40-episode musical drama, we made 9 original songs with Suno and mixed them into the episodes. The music-video cuts came later, built from the episodes plus a handful of hero shots rendered specially.
Method
- Mark the song's sections (intro, verse, chorus, bridge) and the beats you want cuts on.
- Decide what each section shows: performance, story, or mood. Choruses usually return to the performer.
- Make a reference sheet for the performer and any recurring place. The performer's face is what viewers track.
- Write shots that fit the section lengths. Most of ours are 4 to 10 seconds; cut them to the beat in the edit.
- Render, then cut to the beat grid. Add lyric captions; they double as a hook on mute.
- Mix at a streaming loudness target. Our finished episodes are normalized to -14 LUFS.
Lip sync
Sung lip sync is the hard part. Video models that generate audio with the picture produce their own singing, not your recording, so a close-up of the performer will not match your vocal. Three ways around it: cut so the mouth is not the subject (wide shots, profiles, hands, crowds); use a dedicated lip-sync model for the close-ups; or design the video so the song plays over story scenes rather than a performance.
Budget
A three-minute video at about 12 seconds a shot is around 16 shots, more if you cut fast. On Seedance 2.0 Mini in Arc, an 8-second 720p clip is 76 credits, so 23 such clips are about 1,748 credits before retakes.
Where Katechon Arc fits
Arc fits music videos that tell a story with recurring characters: references keep the performer consistent and you can storyboard every section.
Arc does not sync generated mouths to your own vocal track or cut to a beat grid; use a lip-sync tool and an editor for those parts.